[-empyre-] introduction: altzero
really interesting stuff going on here - great conversations.
i'd like to introduce 'altzero', selected as part of Web3DArt.
'altzero' is an ongoing project that is searching for a broader perception
of recorded and interactive audio - looking at alternative ways of
'exploring' sound and audio composition.
altzero3 is a loop-based spatial composition - each loop is spatially
positioned and represented by a column of bubbles. You can stay in a
section for as long as you like, discovering the subtle intricacies of the
interplay between each nearby sound. the result is almost an audio
freeze-frame; in a sense removing the rigid temporal aspect of
sound/composition and replacing it with a spatial one that is far more
flexible and easy to manipulate.
interesting things start to happen when you consider that wherever you
leave the mouse (and so long as you don't move it) your path will always
form a circle - a loop (this is because you are actually moving over the
surface of a sphere). so what you hear becomes a loop of loops, all
overlapping, that never-the-less changes in small ways with each cycle, as
the loops synchronisation varies...
as you move through the space you leave a trail behind you - a spatial
record of your audio experience (as what you hear at any point is
determined by your position and bearings). anyone who follows your trail
will get a very similar sonic experience to yours.
the aim is that by using 3D visuals to represent the sounds in space and
having the ability to choose your direction of travel adds to the
understanding and perception of the audio - it clarifies the position of
each sound, and gives a sense of direction and scale to the environment.
squid s o u p
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