Re: [-empyre-] .....][t][oiling of the 3D recursion ball....
At 01:31 PM 3/09/2002 -0400, katherine wrote:
i've been fairly obsessed with the idea of identity construction in MOOs
for some time, playing with it on the level of programming, one layer
beneath the descriptions that jill is modifying. in MOOs, as opposed to
IRC's and the majority of MUDs, as a participant, you're given the
opportunity to hack the self, as it were.
you're represented not just by your textual description- which yes,
yields all kinds of opportunities for play and experimentation- but also
by a programmable object.
..this seems like a crucial distinction, k........._hacking the self_ as
opposed 2 _constructing the self_ [though both overlap if we're referring 2
the original meaning of hacker]..........
my poor player-object has undergone all kinds of surgery- she's got a
markov chain built in to her so that her/my utterances are not always
subject to my complete control.
..like a tourette's sin.drone?;)
this is the type of anima-manipulation that is so fascinating...how loss of
control [though fully engineered by it] can, in turn, subsequently effect
the reality-based principal comptroller, so 2 type..............did u find
any carry-ovas, k?
in another frankenstein fit, i grafted a room object onto another
character of mine- creating a grotesque hybrid player-room. i sincerely
thought the MOO would explode when i built some exits off of myself and
then proceeded to enter myself. what resulted was this insane recursion,
not unlike the scene in being john malkovich when malkovich also enters
himself. i can't think about that one too long. i get seriously wiggly.
heh, well that's cleared up the qs above, then:)
.....seriously, though, in that _grotesque hybrid player-room_ [& i must
admit i visualize it in a cronenberg image-light, s.pecially _fused_ (bad
pun) with notions of his remake of the movie _The Fly_, where the end
product of an abortive teleportation x.periments results in a weird
interbreed of (mechanical) teleporter parts, scientist & fly] this melding
of architectural interface & player identity must have produced amazing
results, s.pecially in terms of the resulting consciousness...[as wiggy as
it mite b:)]..i have visions of subconscious repressions becoming actual
via streams of dreamlogic mediated via a splicing with the architectural
modifiers + conflicting primary -ego- looping..........[i do have a
tendency 2wards the melo.dramatic when getting visual;)]
did u let the chinese-box-n.corp|mirror-room identity-warping m.pact on any
consciousness formation that the MOO had previously developed? or is this
stretching wot i glean 2 b a thorough m.mersive potential via a MOO, with
[endless] object|programming manipulations?
to bring this back to mez's linguistic hacking (is it fair to call it
sure! call it wot u like.
- i see these as related activities- experimenting with the
represented self on the level of linguistics codes.
[was going 2 sign off as "katherine" here, but calling myself jill in my
last post didn't get any reaction, so i've refrained:0)]
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