Re: [-empyre-] various posts

on 27/5/03 1:17 PM, hazel smith at wrote:

Hazel said

> It was a good paper, but Varicella did seem, at least
> on the face of it, a bit conservative, both in content and form. I would be
> more nterested in a more generative narrative approach rather than one
> operating within such interactive constraints  (I'd also prefer less stress
> on royal matters!! )

haha; yes I also find works that on the surface just engage with one
tradition (in this case text) rather uninspiring, and I have always tried to
find ways to combine visual, textual and audio when I have those resources

As for princesses, I'm afraid my new work is absolutely riddled with
princesses so we part company there...
> Noah mentioned Cage and Jackson Mac Low  in
> conjunction with his n-gram work presumably because of the  the balance
> they set up between control and freedom in their work : do you feel your
> recent work has any affinity with theirs, or that it moves in an entirely
> other direction (I presume the latter!).

it's all, entirely about control and freedom; everything I do explores this
tension, but in different ways. That's part of why I love the programming.
(don't feel qualified to comment on how closely they relate to cage, etc.)
>  in academica it seems many people who are very
> literate in the visual arts, and /or the verbal  are  less interested in,
> and involved with  music.

yes, its difficult to be cross-disciplinary; for me personally its a matter
of getting cross-disciplinary resources; for us all it is difficult to
achieve cross-disciplinary language. It scares me when people seek to
establish new disciplines, when I still feel I'm overcoming an intellectual
inheritance that seeks to divide and conquer.

Patrick said

>Also, does the online/virtual actually allow for rich new
methodologies of the construction of narrative through techniques such as
virtual terrains(VR), associative mindmapping, Augmented Reality overlays,
or multimodal representations?

I'm not sure I follow everything you say but I do think an interesting
project is the 3d version of Diana reed Slattery's Glide, in which she
combines a 3d series of signs with a generative poetic semantics and of
course there is a computational strucutre holding it together. While this
system does not meet your interest in metanarrative it would seem that
slattery has created a richly associative semantic environment in which the
user can have the experinece of being 'inside' the sign, inside the sign
simultaneously in a visual and semantic way

The 3D Glide is still in beta; I look forward to playing around with it one
day to get a better sense of the experience.


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