Re: [-empyre-] making a meta-living / a-life & generative art
On 23/11/2004, at 7:59 AM, <firstname.lastname@example.org> wrote:
Could this movement to hermetic purity of code in itself be a reaction
to our contemporary visual culture? An escape maybe from the
of images addressing our complex social political and economic reality.
Yes, I think that's partly right - but I think that our visual culture
actually (in general) does _not_ address our complex reality, partly
because it's a very hard thing to make an image of. We see images from
its surface, "appearances" of it, but how do you make an image of
something so dynamic, complex, multifarious, etc.?
One thing that a-life and generative art can do in setting up these
"aquaria" (exactly), is play with complex dynamic systems in miniature,
and perhaps discover or intuit some of their properties. Australian
a-life artist Rod Berry talks about trying to encourage an "aesthetic
of systems" rather than one of "images" with his work. Of course
there's Jack Burnham's 1968 "Systems Aesthetics."
Which brings us right to the sublime, the unrepresentable vastness of
nature/culture/global capital. I agree with Jon and Alan's analysis.
Also speaking of sublime and Manovich, there's his paper "The
Anti-Sublime Ideal in Data Art" -
This archive was generated by a fusion of
Pipermail 0.09 (Mailman edition) and