Re: [-empyre-] hello

the flaw in vr is that is one place......and one is aware of being in

-- which might be a limited way of looking at vr; starting with the coding of the body - which also has its layers, submergences, emergences, symbolics, semantics, etc. - and moving through the diffused or fuzzy contextualizing coding - there _is_ no one place, no 'another' - I do understand what you're getting at here I think, but I'd argue for a much more radical approach to this or these, based on melding, almost an Irigarayan flux...- alan, hoping not too far off topic

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