Re: [-empyre-] locative city, annotated space
An excellent point. Th
> You write
> I really liked how in 34n there is no separation of critical and creative
> voice ...no sudden chunk of philosophy to frame .....it is integrated into
> an experientially driven mode that has both contents by the nature of
> juxtaposition and layering as one moves.
> - but isn't there an economy and a political economy at work here? The
> technology is really central to this work; one needs a laptop or at least
> a relatively expensive wireless pda for most of it, not to mention GPS for
> some pieces. So the audience is already to some extent predetermined,
> whereas if the pieces were physical, _there,_ they'd be opened up. I know
> this is antithetical, but when one speaks of locativity or the body, which
> are intensely related, then the techne of the body, instrumental reason,
> the machinic, all come into play - and with this the very gadgetry that
> one might want to ignore. At least with my laptop, to take an absurd/
> mundane example - I couldn't see walking too far with it, certainly not
> opened; my body would have to be configured protectively around it, etc.
> What I believe is necessary, and perhaps you have already worked with
> these, is the kind of tech that's used in museums with wireless now. But
> then there would have to be a central/distribution point.
> Is there a way to use Wap/sms?
> Finally, surely there are class/economic/political issues involved in this
> in terms of the technology?
> Forgive me if I've missed some of the posts dealing with this.
> - Alan
> recent http://www.asondheim.org/
> WVU 2004 projects http://www.as.wvu.edu/clcold/sondheim/files/
> recent related to WVU http://www.as.wvu.edu:8000/clc/Members/sondheim
> Trace projects http://trace.ntu.ac.uk/writers/sondheim/index.htm
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> empyre forum
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