[-empyre-] dinner with julian oliver

Julian Oliver julian at selectparks.net
Fri Mar 7 04:51:05 EST 2008

Melinda, thanks for the fine entre.

i look forward to contributing to - and perhaps even seeding -
discussion on Empyre. right now i'm teaching week one of a two week
workshop called Inclusiva-net at the Medialab-Prado, Madrid. for this
reason things might be a little quiet at my end for a week or so..

speak soon!


..on or around Wed, Mar 05, 2008 at 11:24:17PM +1030, melinda R said:
> the other day Christian was musing that games and cooking  just seem
> to go together - insisting that those who like to play like to cook. i
> beg to differ .. as i think there is cultural specificity of Melbourne
> games community being invoked..
> I am a like to watch person - and a crap cook - but i'm pretty sure
> there is no correlation -
> however when it comes to mailing list discussions I too invoke the
> food/dinner party metaphor so eloquently relayed to me by Jordon
> Crandal - a host or hostess must introduce the dinner guests to each
> other, and identify their commonalities and points of difference to
> enable them to start a conversation  - this is really how a list
> works.
> The dinner party concept was reinforced today at a symposium  where
> an eminent panel of curators, producers and critics were speaking
> about how easily art criticism can become a monologue instead of
> dialogue when there is not a critical mass of interaction.. Im feeling
> a little like that now in this discussion - a guest at dinner, who has
> listened to a few interresting opinions  yet and im not quiet sure
> what to say myself.
> luckily another  fascinating dinner guest has arrived, who has special
> interrests in Phenomenological readings of 3D game engines, Game
> Engine as a medium in the context of Fine Art, and Free-software and
> game development.
> gee- let me introduce him to you:
> Julian Oliver is a New Zealand born artist, free-software
> developer,teacher and occasional writer based in Madrid, Spain. He has
> presented papers and artworks at many international electronic-art
> events and conferences.
> Julian has given numerous workshops and master classes in game-design,
> artistic game-development, virtual architecture, interface design,
> augmented reality and open source development practices worldwide.
> In 1998 he established the artistic game-development collective, Select Parks.
> for more see:
> http://julianoliver.com
> http://selectparks.net
> Welcome Julian - Now for the oysters...
> _______________________________________________
> empyre forum
> empyre at lists.cofa.unsw.edu.au
> http://www.subtle.net/empyre

julian oliver
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