[-empyre-] On Gamer Theory
iwaslike at hotmail.com
Sat May 10 03:01:54 EST 2008
thanks for your post. i just wanted to ask three follow up questions about ti. in what way woud you call wark's work "post political"?
what is atopia (for you, or for wark)?
how does the "The question
> is that one of otherness beyond the rule" tie into this idea of atopia?
> Date: Wed, 7 May 2008 12:00:42 +0200
> From: aliette at criticalsecret.org
> To: empyre at gamera.cofa.unsw.edu.au
> Subject: [-empyre-] On Gamer Theory
> Hi Empyreans,
> By reading a few points of Brian'essay and the interest it meets in
> Spanish language in the thread, it appears that we have miss a
> reference such as Ken McKenzie Wark's Gamer Theory. Specially the
> chapter named "Atopia" (which is not my proper idea of how to be in
> atopia in a post political word but very interesting as theorist
> concept of comportmental transgression of the bare life as well the
> social strategies in the post industrial world). it is the proper
> question of the culture nowadays. That is a way of the culture --even
> not folk.
> Item 124 "In games (...)"
> What results immediatly at my view is that a game is a project in real
> time integrating several times, it is not a transgressing project in
> the inheritated sense from utopia --that comes at the future. It is
> the very question of the issue of the game immediatly with all the
> knowledge of the game and of its story, that is no more the
> dialectical question as it can be of War at Clausewitz which supposes
> a political interest to make the war. But may be the concept of
> "double mass" (may be just economic) as situation of the war at
> Canetti's Crowds and Power can stay currently lightening in the
> situation of several countries in South America, and more between
> South America and the USA and between the USA and the rest of the
> world --included its allied "variety".
> >From Gamer Theory that is exactly the question of surviving in bare
> life as emergent bare situation in the vectoral post-liberal world,
> but inheritated culture (rule, education, comportments to safe oneself
> toward and after the value) wherever can be the site (I mean whatever
> it would be or not be of the back level of industrialization and of
> culture of the production).
> Something not universal --the actual question being the local question
> --but something mathematic depending of the disposition of the game
> cannot be solved or following an abstract rule of mathematic
> plasticity of the chaos as condition of the game. Which paradigm after
> alll? Very simply Statistics?
> The question is not more of the value as line of project. The question
> is that one of otherness beyond the rule.
> empyre forum
> empyre at lists.cofa.unsw.edu.au
Stay in touch when you're away with Windows Live Messenger.
More information about the empyre