[-empyre-] Martin Rieser on Screen/Interface

Mathias Fuchs mathias.fuchs at creativegames.org.uk
Wed Jul 11 18:36:09 EST 2012

Hi Martin,

I just looked at the ro.me example you pointed us towards. My experience 
was that I was switching from using the piece via screen mode or 
interface mode. Once I was in the cinematic mode I forgot moving the 
mouse, and when I was in the interface and control mode I lost the 
cinematic experience.
Is the dual character of such pieces then a to and from much more than a 
synchronicity of screen and interface?

Reminds me of 90ies Broadcasting experiments in Austria where you could 
swap channels to get another viewpoint in a murder mystery.
The users did either enjoy the channel hopping or they just stayed on 
one channel and version and watched and watched.

Mathias on Rieser's

> interactive cinema and online games, where the screen is both cinematic
> surface and interaction space-take

Dr. Mathias Fuchs
   European Masters in Ludic Interfaces
   The University of Salford

Vertr. Prof. Visuelles Denken und Wahrnehmen
   Universität Potsdam, Institut für Künste und Medien
   Am Neuen Palais, Haus 2, Zimmer 108

Residential Address: Ratiborstrasse 18
   10999 Berlin, Germany
   phone: +49 3092109654
   mobile: +49 17677287011

More information about the empyre mailing list