[-empyre-] Welcome to Week 3: Queer, feminist, and race-conscious games and game studies

isabelle arvers iarvers at gmail.com
Thu Mar 26 07:19:24 AEDT 2020

Dear all,

I so much want to participate to this discussion to give you some of the
first insights from my art and games world tour in the global south I
started last June,  focusing on female, queer, feminist and decolonial
practices in Korea, Taiwan, Indonesia, Thailand, Japan, India, Colombia,
Argentina, Brazil, Mexico, Nigeria and Ghana...

But I actually got stuck in Ghana while borders started to get closed and
succeeded to pass by the road to Togo where I am now...

Would love to share some of the beautiful and meaningful indie games I
encountered during this journey, but it is hard to focus on anything else
that making the right choice... staying in Togo or getting back to Europe?

Anyway, here are few links to the articles I wrote on the indie game scene
in Korea <http://www.isabellearvers.com/2019/07/8403/>, Taiwan
and Thailand
They were initially written in French for the critical game review
Immersion la Revue and then translated into english..

Here is also my
conversation with Audrey Tang
Minister of Digital in Taiwan on the promotion of independent games in the
education system.

A gender and identity machinima workshop held at the Red Comunotaria Trans
de Bogota

The VR and Game Art exhibition Interspecies imaginaries
I curated for the Festival Overkill in Enschede NL and finally the
exhibition Tecnofeminismo
for a more fluid and less binary relationship to technologies that I
curated in Bogota at the French Alliance at part of this ongoing art and
games world tour...

Wishing the best to all of you,

Isabelle Arvers.

Isabelle Arvers
Curator, art critic and artist


Director of Kareron for art & games lovers! www.kareron.com
Machinima workshops: youtube.com/zabarvers
Artworks: https://vimeo.com/isabellearvers

Pleade Trainer: solution for digital heritage valorisation

Twitter: @zabarvers
Skype ID: iarvers
Wattsap: +33 661 998 386

Le mar. 24 mars 2020 à 19:01, Stirling Newberry <stirling.newberry at gmail.com>
a écrit :

> ----------empyre- soft-skinned space----------------------
> This is what being a writer is like, write, refine, revise. The real world
> has people who do but it has people who document. I, too, miss the days of
> yesteryear. But "Americans look forward with nostalgia." Now back to
> Akutagawa.
> On Sat, Mar 21, 2020 at 5:16 PM Chang, Edmond <change at ohio.edu> wrote:
>> ----------empyre- soft-skinned space----------------------
>> All,
>> Since Tara Fickle is next week (and their great book *The Race Card)*, I
>> also think it is useful to point to some other great feminist gaming, queer
>> gaming, and games of color scholarship (just a scattering):
>> Kishonna L. Gray: https://gws.uic.edu/profiles/gray-kishonna/
>> particularly *Race, Gender, & Deviance in Xbox Live* (Routledge 2014
>> https://www.routledge.com/Race-Gender-and-Deviance-in-Xbox-Live-Theoretical-Perspectives-from/Gray/p/book/9780323296496)
>> and the recent *Woke Gaming* co-edited with David J. Leonard (UW Press
>> 2018 https://uwapress.uw.edu/book/9780295744179/woke-gaming/)
>> TreaAndrea Russworm:
>> https://www.umass.edu/english/member/treaandrea-russworm (who coedited *Gaming
>> Representation* with Jennifer Malkowski:
>> http://www.iupress.indiana.edu/product_info.php?products_id=808575)
>> Whitney Pow: https://www.whitneypow.com/ (really love their essay on
>> *Curtain*: “Reaching Toward Home: Software Interface as Queer
>> Orientation in the Video Game *Curtain*,” The Velvet Light Trap 81, no.
>> 1 (Spring 2018): 43–56. https://muse.jhu.edu/article/686903)
>> Elizabeth LaPensee: http://www.elizabethlapensee.com/ (great Indigenous
>> scholar, artist, maker, who recently released *When Rivers Were Trails*
>> (2019): https://indianlandtenure.itch.io/when-rivers-were-trails)
>> Christopher Patterson, who has a new book out *Open World Empire*:
>> https://nyupress.org/9781479802043/open-world-empire/
>> Shira Chess: https://grady.uga.edu/faculty/shira-chess/ (*Ready Player
>> Two*: https://www.upress.umn.edu/book-division/books/ready-player-two)
>> Megan Condis: https://www.depts.ttu.edu/comc/faculty/faculty/mcondis.php
>> (Gaming Masculinity:
>> https://www.uipress.uiowa.edu/books/9781609385651/gaming-masculinity)
>> There are a lot of great indie games rolling out every year (I can barely
>> keep up with them, many of which hardly get any press beyond their
>> immediate circles).  Since we all have COVID on our minds, here's a recent
>> game from Chinese American designer Mike Ren: *Novel Containment*:
>> https://mikeyren.itch.io/containment
>> Sorry this is mostly pointing to resources and things to check out!
>> There are many more.  My brain is not quite in the composing space.  I am
>> definitely interested in the growing attention (and deepening response to
>> anti-feminist, anti-queer, anti-SJW backlashes of the recent years,
>> particularly in gamedom and fandom and nerddom), and I hope to continue to
>> add to those conversations and front lines.  One day my book will be out,
>> too!
>> Best,
>> Ed
>> _______________________________________________
>> empyre forum
>> empyre at lists.artdesign.unsw.edu.au
>> http://empyre.library.cornell.edu
> _______________________________________________
> empyre forum
> empyre at lists.artdesign.unsw.edu.au
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