<div dir="ltr">This is what being a writer is like, write, refine, revise. The real world has people who do but it has people who document. I, too, miss the days of yesteryear. But "Americans look forward with nostalgia." Now back to Akutagawa.</div><br><div class="gmail_quote"><div dir="ltr" class="gmail_attr">On Sat, Mar 21, 2020 at 5:16 PM Chang, Edmond <<a href="mailto:change@ohio.edu">change@ohio.edu</a>> wrote:<br></div><blockquote class="gmail_quote" style="margin:0px 0px 0px 0.8ex;border-left:1px solid rgb(204,204,204);padding-left:1ex">----------empyre- soft-skinned space----------------------
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All,</div>
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Since Tara Fickle is next week (and their great book <i>The Race Card)</i>, I also think it is useful to point to some other great feminist gaming, queer gaming, and games of color scholarship (just a scattering):</div>
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Kishonna L. Gray: <a href="https://gws.uic.edu/profiles/gray-kishonna/" id="gmail-m_-2506496588694485910LPNoLP943111" target="_blank">
https://gws.uic.edu/profiles/gray-kishonna/</a> particularly <i>Race, Gender, & Deviance in Xbox Live</i> (Routledge 2014
<a href="https://www.routledge.com/Race-Gender-and-Deviance-in-Xbox-Live-Theoretical-Perspectives-from/Gray/p/book/9780323296496" id="gmail-m_-2506496588694485910LPNoLP704721" target="_blank">
https://www.routledge.com/Race-Gender-and-Deviance-in-Xbox-Live-Theoretical-Perspectives-from/Gray/p/book/9780323296496</a>) and the recent
<i>Woke Gaming</i> co-edited with David J. Leonard (UW Press 2018 <a href="https://uwapress.uw.edu/book/9780295744179/woke-gaming/" id="gmail-m_-2506496588694485910LPNoLP142381" target="_blank">
https://uwapress.uw.edu/book/9780295744179/woke-gaming/</a>) <br>
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TreaAndrea Russworm: <a href="https://www.umass.edu/english/member/treaandrea-russworm" id="gmail-m_-2506496588694485910LPNoLP970870" target="_blank">
https://www.umass.edu/english/member/treaandrea-russworm</a> (who coedited <i>Gaming Representation</i> with Jennifer Malkowski:
<a href="http://www.iupress.indiana.edu/product_info.php?products_id=808575" id="gmail-m_-2506496588694485910LPNoLP923252" target="_blank">
http://www.iupress.indiana.edu/product_info.php?products_id=808575</a>)<br>
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Whitney Pow: <a href="https://www.whitneypow.com/" id="gmail-m_-2506496588694485910LPNoLP516383" target="_blank">https://www.whitneypow.com/</a> (really love their essay on
<i>Curtain</i>:<span style="font-family:Calibri,Arial,Helvetica,sans-serif;font-size:12pt;color:rgb(0,0,0)"> “Reaching Toward Home: Software Interface as Queer Orientation in the Video Game
<i>Curtain</i>,”</span><span style="font-family:Calibri,Arial,Helvetica,sans-serif;font-size:12pt;color:rgb(0,0,0)">
</span><span style="font-family:Calibri,Arial,Helvetica,sans-serif;font-size:12pt;color:rgb(0,0,0)">The Velvet Light Trap</span><span style="font-family:Calibri,Arial,Helvetica,sans-serif;font-size:12pt;color:rgb(0,0,0)"> 81, no. 1 (Spring
2018): 43–56. </span><a href="https://muse.jhu.edu/article/686903" id="gmail-m_-2506496588694485910LPNoLP721652" target="_blank"><span style="font-family:Calibri,Arial,Helvetica,sans-serif;font-size:12pt">https://muse.jhu.edu/article/686903</span></a>)</div>
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Elizabeth LaPensee: <a href="http://www.elizabethlapensee.com/" target="_blank">http://www.elizabethlapensee.com/</a> (great Indigenous scholar, artist, maker, who recently released <i><span>When Rivers Were Trails</span></i> (2019): <a href="https://indianlandtenure.itch.io/when-rivers-were-trails" target="_blank">https://indianlandtenure.itch.io/when-rivers-were-trails</a>) </div>
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Christopher Patterson, who has a new book out <i>Open World Empire</i>: <a href="https://nyupress.org/9781479802043/open-world-empire/" id="gmail-m_-2506496588694485910LPNoLP810194" target="_blank">
https://nyupress.org/9781479802043/open-world-empire/</a><br>
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Shira Chess: <a href="https://grady.uga.edu/faculty/shira-chess/" id="gmail-m_-2506496588694485910LPNoLP984611" target="_blank">
https://grady.uga.edu/faculty/shira-chess/</a> (<i>Ready Player Two</i>: <a href="https://www.upress.umn.edu/book-division/books/ready-player-two" id="gmail-m_-2506496588694485910LPNoLP184053" target="_blank">https://www.upress.umn.edu/book-division/books/ready-player-two</a>)
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Megan Condis: <a href="https://www.depts.ttu.edu/comc/faculty/faculty/mcondis.php" id="gmail-m_-2506496588694485910LPNoLP368349" target="_blank">
https://www.depts.ttu.edu/comc/faculty/faculty/mcondis.php</a> (Gaming Masculinity:
<a href="https://www.uipress.uiowa.edu/books/9781609385651/gaming-masculinity" id="gmail-m_-2506496588694485910LPNoLP419624" target="_blank">
https://www.uipress.uiowa.edu/books/9781609385651/gaming-masculinity</a>)<br>
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There are a lot of great indie games rolling out every year (I can barely keep up with them, many of which hardly get any press beyond their immediate circles). Since we all have COVID on our minds, here's a recent game from Chinese American designer Mike
Ren: <i>Novel Containment</i>: <a href="https://mikeyren.itch.io/containment" id="gmail-m_-2506496588694485910LPNoLP927207" target="_blank">
https://mikeyren.itch.io/containment</a> <br>
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Sorry this is mostly pointing to resources and things to check out! There are many more. My brain is not quite in the composing space. I am definitely interested in the growing attention (and deepening response to anti-feminist, anti-queer, anti-SJW backlashes
of the recent years, particularly in gamedom and fandom and nerddom), and I hope to continue to add to those conversations and front lines. One day my book will be out, too!
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Best,<br>
Ed</div>
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