[-empyre-] RE: empyre digest, Vol 1 #101 - 1 msg
I loved Jon's piece, but I'm not buying. True, the art world creates a few
stars, leaving a lot of artists out of the picture, struggling for
recognition and survival, while a good chunk of the purchases goes to
dealers. But it seems to me that all he does is put his stamp of approval
on the status quo, as if artists could declare a victory and leave.
If indeed most artists need a day job just to survive, it's hard to see how
suggesting that as the norm can change their lives at all, much less for
the better. Besides, consider the obvious: why do they want to exhibit
and sell art? One reason is to be seen. Galleries expose people like me
to art for free; they draw crowds, in spaces and with equipment that not
every studio artist or online visitor can replicate. I'm not convinced
even software art, with the potential for access to surfers via browsers
and Napster- or Morpheus-like libraries, can generate the same recognition
-- especially for software complicated enough to need to reside on a CD on
hard drive rather than online.
Another is gratification. As a photographer told me last night, there's
nothing like the feeling of creating something just for oneself and then
seeing someone want it on their wall. But of course the main one is money
-- the means to spend more time making art. I'm not an artist, just a
writer, but I know the tradeoffs of a day job. It takes an almost
debilitating amount of time and energy. Sure, one learns from it (and I
imagine Net artists who program for a living learn even more), but hey,
every experience feeds into art, but I'll still shy away from the edge of
an active volcano. And sure, artists who have it in them will keep going,
maybe they could do still more if they had the chance. Besides, that kind
of cutoff sounds pious but may be irrelevant to who could make decent art.
The artist's motives aside, there's a reason that appeals to me: Sunday
artists have shorter careers, depriving me of great art. It really takes
time and experience to grow. Anyone can name at least a couple of famous
artists with embarrassing youths, perhaps even art they refuse to exhibit.
Conversely, see if you can name the first drip painter, and then tell me
what happened to her. This concern, I think, is especially important in
software art, which is having to get through a childhood of its own -- of
changing technology, evolving audiences, and the easy temptation for now to
take technical wizardry for art.
Jon's right to attack extensions of copyright over the years and big
threats from Hollings now. There are also real problems in the system that
critics of Modernism and Postmodernism have long analyzed --
institutionalization of styles (and even of shock), an aura surrounding art
that easily extends to new, reproducible medium as the system absorbs each
threat. But he should ask about his own role in the system. He's in a
safe place, certifying winners, in an institution that indeed does have to
play for, as he puts it Bush (and private donors) writing checks. (I
suspect he's also biased from personal experience; as he says, his father
DID stick with it, as he saw fit, and Jon may take that for granted, even
as he's aware of all that it cheated the artist and family.) I can't
promise the Marxist analysis he dismisses would either overturn the system
or make it a more productively self-aware version of our institutional
capitalism. At least, though, it could ask more how copyright extensions
build on or betray the promise of protecting individual creators. It'd be
a complicated, interesting argument. As Jon suggests, the dilemmas of
making a living for the software artist (and perhaps software art, too)
perhaps aren't a new paradigm.
John
jhaber@haberarts.com
http://www.haberarts.com/
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