Its really hard not to get seduced by technology
and its the start of the slippery slope to tech focused ideas and work. Which
can sometimes mean that the medium drives the outcome which doesn't always help
the concept. The presentation of ideas needs a balance - it does need to work
and that requires knowledge of the medium. The conductor doesn't need to beable
to play all the instruments but he/she /it needs to appreciate their functioning
and compatibility.
For me the interesting thing is the engagement
of the viewer or participant, whether that is done with a simple image or a VR
helmet with all the bells and whistles. the most evolutionary thing about the
possibilities of 3 D and VR are the interactivity opportunities - the shift for
an audience or viewer to a different level of engagement, away from a less
passive, culturally mediated view. This can serve to integrate an internal
`personal' experience with an external view and that to my mind is where
the jump is.
As far as the preservation/ commerce ideas
discussions go, isn't that still staying with art as market/
investment/monument. How do you record experience ? One of the most pleasurable
things about digi work is that it evolves - it follows organic
principles.
Angela Main
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