[-empyre-] digital baroque
hi Eugenie, Tim et al
Tim writes...
> The digital user now almost literally incorporates
> the interface of
> anamorphosis itself to become the site of
> spit-vision.
Such an intriguing idea, that the user becomes the
site of split-vision.. having taken some shots at
trying to describe this sensation of user = site as a
Mobius strip in "Net Baroque" at
<http://www.naxsmash.net/public_html/texts/netbaroqueMcPhee.htm>
. For if user and machine interface as a split vision
and split subject that makes a kind of dynamic
architecture that seems to have baroque
features....the extremes, the recursions.....the
doublesided...
perhaps Eugenie can comment a bit more on the Lacan
connection within all of this. I am sure you have
read Lacan tossing around the Mobius form somewhere in
connection with this problem of the subject within the
visualized space (in Ecrits ?) but doesn't he
neglect, or even deny, the environmental, or embodied
sense that you (Eugenie) insist on as a key dynamic of
the gamespace as subjective presence? Surely you go
further. Is this anamorphism, that delivers a
both/and place that is, or in which, the subject
(user) can be/not be simultaneously, like an
Orlan-like self as the site of the game as Tim
implies? and as Eugenie writes.......
It foregrounds the subject in its
> environmental sense: a mobile, embodied agent that
acts in the real world of
> objects. As a concept of transformation, then,
anamorphosis allows us to
> understand subjectivity as a ?dynamic? condition, a
matter of a constantly
> changing body schema rather than a fixed body image.
an anamorphic performance architecture...
-Christina
=====
<http://www.naxsmash.net>
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