RE: [-empyre-] games experimentation



So essentially this is a museum exhibit that's an excercise in real-
time anthropology? Like if you staged a rave in the museum space an 
invited people to come along to watch people from that subculture dance 
to pop music?

I think it's very commendable and sporting for the museum to give 
gamers a venue, but what's the stated purpose in terms of museology?


> Helen wrote:
> >The in-museum LAN sounds fascinating? I would be interested to know 
what game were they playing and if it was team based?
> Was it very performative by nature? Where they there as a form on 
installation in the gallery? Did the museum attempt to explain or 
contextualise the activity to visitors? Where visitors invited to 
play? - What was the response of visitors?
> 
> To clarify: it was a LAN group using the museum's space - a large 
room that looked like it was normally used for talks, trainings, etc - 
to run their own 24 hour LAN event.  The LAN group and institution are 
building a relationship that struck me as quite innovative and novel, 
on both sides.  People played a wide range of games with lots of team 
based competitions organised - Counterstrike, various versions of 
Battlefield, Farcry, etc. + driving games, you name it.  This event 
wasn't in the main gallery space but I gather there is a larger LAN 
like this being planned, where spectators will be encouraged and able 
to come and have a look, inbetween one exhibition coming down and 
another going up.  This will be a kind of installation, I guess.  I'm 
looking forward to it.  It's great spectator-sport! and not something 
that non-gamers often get a chance to see.  It'll be interesting to see 
how the lanners find it.
> 
> Melanie
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> 

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