Re: [-empyre-] hello
the flaw in vr is that is one place......and one is aware of being in
another.........
-- which might be a limited way of looking at vr; starting with the coding
of the body - which also has its layers, submergences, emergences,
symbolics, semantics, etc. - and moving through the diffused or fuzzy
contextualizing coding - there _is_ no one place, no 'another' - I do
understand what you're getting at here I think, but I'd argue for a much
more radical approach to this or these, based on melding, almost an
Irigarayan flux...- alan, hoping not too far off topic
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