Re: [-empyre-] Writing and Pattern Flows
Wow is right ... what an amazing exchange. I'm sort of a lurker on this
list, so hello, my background is some digital writing for games. While
doing that, I soon realized that the idea of pattern flows and an
awareness of them is critical. In a game, narrative can be a traditional
pipeline of information or series of events, but feels more exciting as
an exploration of modes and/or fields of persuasion. On some level, the
nature of a given pattern flow, how it updates itself, the feel of its
evolution, how it alters its methods, can become the meaning of the
story, a model of experience, even a form of cognition. For me, the
question is how can these modes be combined in ways that first, feel
responsive thereby creating expectation and second, create dynamic
meanings? Writing can't be separated out from pattern flow acquisition
or a multi-modal pattern production because in a fundamental sense the
writing that needs to be done in these narratives is the creation of
those arrangements or the construction of environments that lead to the
creation of those arrangements. That way we should be able to encourage
meaning that is emergent due to the interplay of fields or modes and
their response to audiences/readers/players/etc . . .
-- Angela
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