R: [-empyre-] Re: Second Life



please let me know when you organize that: there are few great people
working on SL downhere in Italy.
Ciao!
Luigi 

> -----Messaggio originale-----
> Da: empyre-bounces@lists.cofa.unsw.edu.au 
> [mailto:empyre-bounces@lists.cofa.unsw.edu.au] Per conto di 
> Melinda Rackham
> Inviato: martedì 24 aprile 2007 3.56
> A: soft_skinned_space
> Oggetto: Re: [-empyre-] Re: Second Life
> 
> Lovely discussion all
> 
> ..I  will be facilitating a month on -empyre- quiet soon 
> titled "the Good the Bad and the Ugly... Being of Art in Second Life"
> with guests who have been intervening  documenting and 
> recoding SL over many years 
> 
> So please hold those SL critiques till then.
> 
> X Melinda
> 
> On 23/4/07 9:05 AM, "Sean Cubitt" <scubitt@unimelb.edu.au> wrote:
> 
> > smart point:
> > 
> > the prosumer ethic (the Economist's term) has a kind of contractual 
> > base - if I put the work into booking my flight online (ie 
> doing the 
> > job previously undertaken by a travel agent) I get a significant 
> > reduction in cost.Likewise if I put time into selecting my kitchen 
> > design, I get just-in-time delivery of a tailor-made product 
> > significantly cheaper than a joiner-made one-off.
> > 
> > In Benkler and von Hippel's model of user-generated 
> innovation there's 
> > another kind of contract. If I contribute to the 
> development of Linux, 
> > I get an OS/apps that is better by the large number of similar 
> > increments donated by others. There's a form of trust which has the 
> > same function as a contract
> > 
> > In the (v)user concept for interaction that Joseph Nechvatal (I
> > believe) originated, there's another kind of contract - In Mirek 
> > Rogala's formulation, the art "works" to the extent that 
> the (v)user 
> > takes responsibility for its completion - ie if you invest time and 
> > energy learning the interface, you get a deeper, richer experience.
> > 
> > Whjat's depressing about commercial web 2.0 apps is that 
> they do not 
> > offer any kind of connection - which at root is what the 
> contract is, 
> > social contract, trust etc. They are simply publication. No doubt 
> > there's status to gain, or pride in a job well done, but 
> there is no 
> > social re-making involved.
> > 
> > In the 1977 the Canadian political economist of the media Dallas 
> > Smythe wrote:
> > 
> > "The material reality under monopoly capitalism is that all non 
> > sleeping time of most of the population is work time  . . 
> .Of the off- 
> > the-job work time the  largest single block is time of the 
> audiences 
> > which is sold to advertisers. It is sold not by the workers 
> but by the 
> > mass media of communication the people in the audiences pay 
> directly 
> > much more for the privilege of being in those audiences than do the 
> > mass media. In Canada in 1975 audience members bore directly about 
> > three times as large a cost as did the broadcasters and cable TV 
> > operators combined"
> > 
> > the unpaid labour of attention which TV companies sold to 
> advertisersd 
> > then has become the unpaid labour of content generation 
> which web 2.0 
> > corporations sell to advertisers now. What is significant 
> about this 
> > kind of work is that there is no return from the corporation that 
> > derives profit from it - ie there is no contract. Even within 
> > neo-liberalism, this verges on the daft - for example Esther Dyson
> > 
> > s
> > 
> > 
> > 
> > On 22/04/2007, at 1:45 AM, G.H.Hovagimyan wrote:
> > 
> >> gh comments:
> >> 
> >> A Swiss art collector who invested $250,000 in 2nd life 
> approached me 
> >> in 2004 when 2nd L was enpty. He was trying to get people 
> to inhabit 
> >> the space to protect his investment. He thought I could be like 
> >> Warhol and open a studio. I said I'd be interested in doing 
> >> performance art bots that would interrupt people while 
> talking. I of 
> >> course wanted to get paid to produce original art. The 
> "developers" 
> >> didn't feel like paying an artist was necessary. This is 
> what I feel 
> >> about all "democratic" art spaces. They exploit a persons natural 
> >> desire for a creative outlet while at the same time they devalue a 
> >> trained artists unique talents and point of view.
> >> It's the same thing with you tube and all the other virtual spaces.
> >> In Marxists analysis it's perfect. You the consumer produce the 
> >> content and pay to consumer yourself. Amazing!
> >> 
> >> On Apr 21, 2007, at 3:05 AM, mez breeze wrote:
> >> 
> >>>  have
> >>> been a member of Second Life since 04 but have found it less 
> >>> appropriate 4 me
> >> 
> >> _______________________________________________
> >> empyre forum
> >> empyre@lists.cofa.unsw.edu.au
> >> http://www.subtle.net/empyre
> > 
> > Sean Cubitt
> > scubitt@unimelb.edu.au
> > Director
> > Media and Communications Program
> > Faculty of Arts
> > Room 127 John Medley East
> > The University of Melbourne
> > Parkville VIC 3010
> > Australia
> > 
> > Tel: + 61 3 8344 3667
> > Fax:+ 61 3 8344 5494
> > M: 0448 304 004
> > Skype: seancubitt
> > Web: www.mediacomm.unimelb.edu.au
> > 
> > Editor-in-Chief Leonardo Book Series
> > http://leonardo.info
> > 
> > 
> > 
> > _______________________________________________
> > empyre forum
> > empyre@lists.cofa.unsw.edu.au
> > http://www.subtle.net/empyre
> 
> 
> 
> _______________________________________________
> empyre forum
> empyre@lists.cofa.unsw.edu.au
> http://www.subtle.net/empyre
> 




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