Re: [-empyre-] Lambda Moo vs graphical spaces
Hi Helen,
Just to let you know that at the point you joined the festival
audience, everyone was listening to a live-in-Berlin-in-RL
performance of a "radio opera" which was being streamed into SL. The
people in Berlin in RL were pretty much doing what our avatars were
doing, ie, sitting and listening. It could have been achieved in a
different medium, but probably without the feeling of being in an
audience I guess.
It was the last performance in a day-long festival. Had you arrived
earlier (difficult for us Aussies, I know, I had to give a
performance at 8am! :) you would have experienced 2 hours of
audiovisual participatory interactive live performance of the sort
only possible in a 3D MUVE. By the time you arrived, most people had
logged off, as it was late night in Europe and they didn't want to
just sit and listen to a RL stream.
There'll be plenty more though :)
Adam
On 12/08/2007, at 1:19 PM, Helen Varley Jamieson wrote:
i only managed to join a very short bit of the field recordings
performance in SL yesterday & found it interesting; but i was
expecting there to be some sort of visual component as well (i
suppose because it was taking place in an audiovisual
environment ... ). it was a bit like being at a mass meditation,
with everyone sitting around silently. things greatly improved
after i learned how to turn the audio on ; ) yes i am still a
newbie! i also discovered the out-of-body experience, moving my
perspective further away from my avatar, & even looking at my
avatar's face - which connects back to someone else's post about
why have avatars at all. why indeed ... i found myself multitasking
while listening to the soundscape, & wondering what was the
advantage of presenting something like this in SL rather than an
audio webcast which would be more accessible ... i'm curious as to
where the sounds were gathered from - with SL or outside? and how
much of the mixing was done live, how much prerecorded?
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