(sorry if this gets double posted, had a minor mental lapse the
first time)
G.H.
I do not know how extensive your use of Second Life is, but it
sounds from your previous posts as though you were involved much
earlier than I was. I am given over to a curiosity about why you
seem so down on it.
I have been somewhat distanced from this discussion of late, so
forgive me if I cover something that has already been talked about,
but it seems to me and others that SL is in a position similar to
what the web (or AOL) was in 1997. That is to say that it has been
around for a few years and is reasonably popular, though certainly
not the only game in town.
This also includes the flaws, the marketers and the businesses that
are looking to turn a quick profit. However that has nothing to do
with my interests. My experience is that SL is large enough that
all that can be completely avoided. This is a huge advantage, we
are not a captive audience. You can teleport from location to
location without having to look at the billboards along the roads.
So if you let go of the hype, and realize that SL can be just as
boring as RL if you do nothing, that the graphics suck, and the
grid crashes what is left? Well this is where my interests pick
up, with 40k people in world at a time and maybe half a million
regular users the space is primarily a social space. If you add to
that (audience) the scriptable 3d environment (native works) IMHO
you have something quite compelling.
However, this is not an exclusively SL phenomenon, at Ars Virtua we
are working in other spaces and preparing to launch initiatives
that utilize other technologies (of particular interest right now
is Open Croquet and Ogoglio City).
What we are looking forward to is the "Browser Wars" but much more
importantly what will be the JODI of SL and synthetic worlds? My
feeling is that this will be the aha moment for a lot of people who
have questioned the value of the environment.
Pardon my rant and excuse my fan boy attitude, but I am genuinely
interested in the promise of synthetic worlds.
James Morgan
Rubaiyat Shatner(SL)
Director Ars Virtua
On Aug 14, 2007, at 7:27 AM, G.H. Hovagimyan wrote:
gh comments:
If you read the article. The final two sentences says it all;
"Companies are keeping their fingers crossed. It could open up a
whole new world."
This means a new venue for advertising and targeted sales. Gee,
just what I want to do with my spare time, submit to advertising.
On Aug 14, 2007, at 9:35 AM, Ana Valdés wrote:
The Times has discovered SL.
http://www.time.com/time/magazine/article/0,9171,1651500,00.html
Ana
G.H. Hovagimyan
http://nujus.net/gh/
http://post.thing.net/blog/gh/
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