[-empyre-] Participatory Art: New Media and the Archival Trace
Anna Munster
A.Munster at unsw.edu.au
Thu Jun 4 12:36:55 EST 2009
Hi Hana and all,
I found what you had to say interesting re the trace-body-media
relation generally but also specifically in relation to the Sonic
Interface piece you mentioned below:
> A project that I think very specifically engages both sets of body
> functions in very interesting ways is Akitsugu Maebayashi’s Sonic
> Interface, a portable hearing device that is made from headphones,
> microphones, and a laptop computer. The participant is invited to
> walk around the city, and experiences modified sonic environments
> processed real time (with a 3 second delay) from the sounds it picks
> up. The experience of the altered environment generated by the
> software program influences and questions the sense of space and
> time. Mayebayashi has focused on the auditory sense as an interface
> between the body and the environment, in a different way than an
> audio walk of any kind – locative or pre-recorded.
>
what I think is really interesting in the context of participatory art
right now, is the way in which this is moving into a much broader
sphere of newer forms of participatory culture. So, for example, see
the new iPhone app RJDJ (http://more.rjdj.me/what/) where you can use
incoming sensorially activated data (movement/ environmental sound) to
affect pre-recorded sonic data and tracks. Essentially what you are
doing is in/remixing environmental data with prerecorded data on an
iPhone/IPod device and listening to it as it gets in/remixed. The app
is free and being used to generate RJ/DJ events in the same way people
were using iPods for live podcasting events a few years ago.
The RJ stands for 'real jockey' with an overt reference to 'realtime'
processing and mixing. But what is really interesting here is if we
start inflecting this with a Bergsonian-Deleuzian understanding then
we come up with a kind of music-memory-machine that is about
generating sonic space-time in-between the present-processed
(realtime) and the past-retensive (prerecorded) such that one is
continually producing a kind of sonic rendering of the temporal that
cannot settle between the present and the past (or the 'to come' -
protentive)...
This has implications for your below comment:
> By uncoupling sound from vision, this project questions what we
> assume as "real". "Presence" requires the constant stabilizing and
> synchronizing of vision and sound; an uncoupling of the two opens up
> the possibility for other presences, other experiences of "self."
> This separation also importantly has the effect of destabilizing the
> experience of "place."
the trace, then, of both the machine and of matter (sonic,
environment, participant) in the RJDJ app is really an inmixing rather
than a remixing...I think this has consequences for all the fairly
boring and banal notions of remix/participatory culture around
(Shirkey, jenkins et al) and opens up, instead, something much more
novel about how one creates a platform for participating in a
temporality that is both occurring but has not yet happened or only
partly happened and that part will be open to re-happening (TOL so
don't hold me to this ;-)...
cheers
Anna
A/Prof. Anna Munster
Assistant Dean, Grant Support
Acting Director Centre for Contemporary Art and Politics
School of Art History and Art Education
College of Fine Arts
UNSW
P.O. Box 259
Paddington
NSW 2021
612 9385 0741 (tel)
612 9385 0615(fax)
a.munster at unsw.edu.au
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