[-empyre-] empyre Digest, Vol 60, Issue 30
Shea, Geoffrey(Academic)
gshea at faculty.ocad.ca
Mon Nov 30 14:05:57 EST 2009
Good questions Chris and Renate, I would take this phrase, ludic interfaces, to include early works like Ghost City by Jody Zellen or Text Rain by Camille Utterback which trick out the technology to address local (i.e. netart) and global (i.e. symbol making) concerns. Am I barking up the right tree, Kevin?
Geoffrey Shea, MFA
Assistant Professor
Ontario College of Art & Design
gshea at faculty.ocad.ca
www.mobilelab.ca
Hi Renate -
I'm intrigued by your use of the descriptive phrases below: "ludic
Interfaces " as well as "now read as cold as any reflexive modernist
compositional exercise."
If possible, I'd appreciate you furthering this position -
Many thanks -
Chris
On Nov 28, 2009, at 10:14 AM, Renate Ferro wrote:
> Hi Kevin, What were you thinking of specifically here? Got any
> links?
> I'm curious...
>
> - The nineties saw a string of ludic interfaces in early net.art, yet
> many of these now read as cold as any reflexive, modernist
> compositional exercise.
>
> Renate
>
>
>
> Renate Ferro
> Visiting Assistant Professor
> Department of Art
> Cornell University, Tjaden Hall
> Ithaca, NY 14853
>
> Email: <rtf9 at cornell.edu>
> Website: http://www.renateferro.net
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