[-empyre-] glitches vs filters / opaque movies vs transparent interfaces / simulation vs emulation

Gabriel Menotti gabriel.menotti at gmail.com
Fri Sep 4 18:45:11 EST 2009


Hey!

Rosa and Bruno, welcome to the discussion! Great to have you here. I
think your contributions give us some interesting points to consider
on the matter of media being always a /space of production/ – a locus
of positive activity and gaze, rather than just a contextual place.
Let’s see where this can lead us.


>2. The audience is stuck in the membrane of knowledge governed by social >acceptances. As an artist I strive to reposition this membrane. [Rosa Menkman]

However, as you say, glitch art is already becoming dogmatic - and, in
a way, a successful aesthetic model. For instance, even Kanye West had
some compression error effects in his last music video.[1] Given that
radical techniques are always adjusted to standard medium dynamics,
can this repositioning really end in a general critical attitude
towards media? Or perhaps the repositioning only creates a new system
of positions and stabilized locations - new membranes?


>Now. watch Radio Dada in HD!: >http://www.youtube.com/watch?v=hRwkD6vTPjA  [Rosa Menkman]

Video feedbacks are very interesting situations where the image is
literally the flattening of the distance between two devices - a gaze
thrown back to itself (here is the mirror idea again). However, as you
record it in video, the original, live process of abstraction
(transformation of 3d space in 2d image) seems to be almost
fossilized. What are the differences between this kind of work (a
video piece) and real time performances with feedback, regarding the
way space is depicted and employed?


>In the exposed interface proposed for the editing of the movie  - the
>sprocket (www.geral.etc.br/engranaje) - there is a will to bring out
>the inner workings of the cinema machine.  [Bruno Vianna]

On the other hand, what you are showing the audience is another
screen, in which what can be seen is a transparent neat-looking
interface. More than that, you are presenting yourself not as a mere
operator (such as a cinema projectionist would be), but as a
performer, whose acts are subject to risk (isn't it what makes them
interesting to be seen after all?).

What makes me wonder: how does the flow of performance relates to the
story in the film? How are engrenaje and hangover related - and how
the screens they occupy are connected?

(I can't help commenting that, even though the interface was made
specially for the film, I can’t find her programmer listed in the cast
and crew page at the film’s website – how do you see the connection
between the software and the film? if you had any other interface,
would the work be different, or would just its presentations be
different?)

An, in spite of the risk, any real accident has ever occurred in a
Hangover screening? If so, can you tell us how it was? =)


>Maybe we should even look at your question the other around - not how the >relation of media with spatiality and temporality affect the experience of its >materiality, but how the materiality of media affect our experiences of both >space and time [José Carlos]

I wonder if we aren't heading into an infinite loop here, and the best
we could do is to choose the closer entry (or exit) point.
Fundamentally, the very process of mediation seems to imply a
multi-layered abstraction of time and space – in the end, all you have
is this encounter between image and gaze.

However, we can’t ignore that mediation is resolved in different ways,
depending on the historical and cultural background of its agents – in
simple terms, how much they know beforehand about the medium language
and operation.

If the audience didn’t understand montage, they couldn’t perceive
movies as continuous. Moreover, they couldn’t see any relevancy in
works such as that of Bruno and Rosa, which depend on a certain
consciousness of the medium to be appreciated.

Again, photography and mirrors: is it better to think of the image as
a representation of the world (a simulation?) or its effect (a
emulation?)?


Best!
Menotti

[1] Welcome to Heartbreak  http://www.youtube.com/watch?v=xYR2Z1MDyiI


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