[-empyre-] Process as Paradigm/trial and error
Ursula Damm
ursula.damm at uni-weimar.de
Sat May 15 05:17:50 EST 2010
Dear empyre list,
having been held back by "institutional duties" I'm coming up a bit
late with my comment to susanne jaschkos invitation. My text is
pointing in another direction than baruch gottliebs statement, but
perhaps an continuation to the last paragraph of his email.
Having worked as a "media artist" since 1996 I had to learn, that in
contrast to traditional artwork - digital art has no inherent context
on its own. Existing in a world of discrete data connected to
meaningful entities only through algorithms, the artworks deploys
itself through algorithms and the hardware (or material) conditions. A
traditional artwork - existing in a special, well chosen material with
traits of treatment, always refers not only to its process of
fabrication, but also to the context of the material, its provenance
and perhaps also to a whole tradition of (hand)-craft. Instead a
digital artwork has to create meaning by establishing these relations
in code.
In a discussion with Hans-Ulrich Reck at the KHM in Cologne, he argued
that digital artists behave and feel god-like while creating their
artwork. I on the contrary felt very lost in the empty digital universe.
Processual art not only exists as a product, but also includes the
environment of the product through the input and output. (like Roy
Acott wrote "Process replaces product in importance..." cited by
Susanne Jaschko).
I very much like the following passage in Susanne Jaschko’s catalogue
text (p. 132): "Even if the system that generates the process stays
the same, it produces a flow of differences as a series of subtle
micro events. Through differential output in the form of unique
moments and situation in process, hence of presence in art,
authenticity is generated. In the art system, authenticity is in
permanent jeopardy, and for that reason is a distinctive quality
between art and non-art."
To me, authenticity seems to be not only important in regard to the
"inimitability of processual art at the moment of its presentation",
but also to underline the validity of the arrangement of the artwork
(setting of the system), the convenience of the structure of the
setting related to the processed data/material/information. I believe
the outcomes of processual art show their validity through employing a
process that is adequate to the qualities of the processed material.
But processual art is perhaps just a landmark on the way to designing
organisms.
We are speaking about the software and the hardware, we all know, that
any kind of abstraction is dependent of the formal system, the code in
which the process is defined and the code itself depends on the
support material. Working with digits we live in a binary universe
having developed a symbolic language directing our way of looking at a
problem.
But in biology, code (DNA) is processed in cells and bodies. Since we
are able to decode/sequence DNA, we find ourselves in a completely
different position: instead of coding ourselves we are decrypting the
code of nature.
What does that change for artists?
At first we are studying nature, like we were doing life drawing at
the beginning of our career. We can adopt the techniques of decryption
from scientists, but we also could use our intuition to speculate and
fantasise. And we will programme organisms. Then, we will not speak
about the process of manufacture, but about the relationship between
us and the organism, its influence on our life and how we release it
into our every day life.
This should not be a completely unpolitical statement about science
and art - instead, I would like to focus more on the responsibility of
artists as beings gifted with intuition to play their role in the
development of techno-science - not in making "arty science or science-
y art", to quote Baruch Gottlieb in an earlier posting.
Being myself part of a transdisciplinary faculty (the Media Faculty of
the Bauhaus-University in Weimar) we experience the differences
between a scientific approach to a problem and an artistic practice on
a daily basis. But surprisingly scientists - in their ultimate
decisions - only follow their gut feeling just as well as artists.
Life sciences are bringing up problems which are very complex as they
are artefacts of their embedding in our every day life and
environment, asking for a very broad approach, not only a scientific
analysis, but also social, psychological and aesthetic interpretations.
As an artist I cannot claim the competence scientist do not have. We
are rather in the same trouble not being able to overview the
complexity of an already programmed nature. And we are far from being
able to critically scrutinize the research methods of the techno
scientific complex. We can only judge about the impact that techno
science has on our life. It is fare more complicated to make proposals
than to critisize. What we can do is to be present where the decision
making happens in techno science. This cannot always be in front of
the public’s eyes, especially if you are dealing with hard problems
and complex situations. In a time of abundance of information and a
deficiency of interpretation we need less of the inventor but rather
the thoughtful and attentive observer.
Creating organisms is a bit like playing god – without having the time
and the experience that evolution had. How can we avoid failure, if
even evolution learns by trial and error?
......................................................................................
ursula damm
http://www.ursuladamm.de
http://www.uni-weimar.de/medien/umgebungen/
......................................................................................
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