[-empyre-] AR hardware
Tamiko Thiel
tamiko at alum.mit.edu
Mon Apr 25 06:42:09 EST 2011
Hi Y'all -
> Greg Ulmer wrote:
> "The goal is not to become mystics, but to learn from the sophisticated
> practices of these experts on epiphany something about how the
> imagination operates."
Thanks Greg for this wonderful formulation - I do feel that the VR and
AR technology does not really give us a new KIND of imagination, but
rather enables to communicate these imaginings in a different medium
than what we have had before.
I wanted also now to toss out my next curve ball and address the
discussion of AR hardware that has been going on: I think the whole
REASON that AR has suddenly become popular is exactly because it has
gotten away from the hardware prison of glasses and head-mount displays.
The hype about AR comes exactly from the fact that a device that
everybody enjoys and likes to have (smartphone, iPad), and is a symbol
of being (let's face it) wealthy and hip, is ALSO capable of doing this
new and cool technological thing.
Sorry, but only die-hard VR and AR geeks ever WANT to wear those glasses
or head-mount displays! They hurt the bridge of your nose, they crunch
your own (fragile, expensive prescription) glasses, they make you look
like a complete idiot and the separation you get by wearing those awful
glasses is much greater than the separation you get by staring at a
smartphone.
We need to distinguish between two different types of separation:
- The discussions have been talking about the separation between the
viewer and the augment.
- I'm talking about the separation between the viewer and the rest of
the world.
Using a smartphone or an iPad to look at an augment allows me to share
that experience with the person standing next to me, and that person
will say, "Oh, you mean I can see that too on my OWN smartphone?" It
allows everybody to possess the artwork and carry it in a chic accessory
in their purse or pocket.
In contrast, wearing AR glasses separates my experience of the
world+augment from the experience of the person standing next to me.
Yes, I can also share this by saying to the person next to me: "Here,
put on these incredibly ugly and uncomfortable glasses or head-mount
display, so you feel like an alien and people around us stare at you."
Perhaps there will be chic custom-made AR glasses? Well, the lenses I
need now (without AR) already cost me 700 Euros (without the frames).
And then I will have to say to the person standing next to me: "Here,
use my glasses to see the augment, which however are prescription and
will make you feel sick and dizzy and you won't be able to focus on the
augment anyway."
So wanting a large audience for my art, I am delighted that it is
possible now to look at AR artworks on devices that are not so invasive
of the personal comfort of my audience, and that they actually consider
desirable to own and use.
Yours, Tamiko
--
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Tamiko Thiel tamiko at alum.mit.edu
Media Artist
http://www.mission-base.com/tamiko/
Manifest.AR Augmented Reality Artist Group
http://www.manifestar.info/
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