[-empyre-] ambiguous artistic strategies & critical engineering
César Baio
cesarbaio at hotmail.com
Mon Feb 13 09:59:39 EST 2012
GH:
The main idea of video is a live broadcast or a disjuncture of place/space so your initial premise seems correct to me. However, video is just one of the multimedia components of digital art/media. For example. data sensors, audio I/O
video, stills, photoshop, hacking, animation, video mapping onto 3D, virtual worlds etc.. all hold equal value. Obviously we're talking/working in an information world.
Cesar:
In my opinion, with the digital media we are living in a technical, aesthetic and artistic context very different from the 1970s and 1980s video art. I agree with you that digital is not the same as video. What I mean is that, although I agree with many of the relationships established by Manivich between film and digital, I believe the video has a more intimate relationship with the digital. Briefly, only to exemplify, from the point of view of the technology, although in an analogue way,
video was based on the light measurement by numbers. The video already used sampling techniques. It had an information processing system. It was based on some kinds of virtualities - such as size and color balance of the pixel (on the lines) of camera / TV / monitor.
More information about the empyre
mailing list