[-empyre-] Martin Rieser on Screen/Interface
Mathias Fuchs
mathias.fuchs at creativegames.org.uk
Wed Jul 11 18:36:09 EST 2012
Hi Martin,
I just looked at the ro.me example you pointed us towards. My experience
was that I was switching from using the piece via screen mode or
interface mode. Once I was in the cinematic mode I forgot moving the
mouse, and when I was in the interface and control mode I lost the
cinematic experience.
Is the dual character of such pieces then a to and from much more than a
synchronicity of screen and interface?
Reminds me of 90ies Broadcasting experiments in Austria where you could
swap channels to get another viewpoint in a murder mystery.
The users did either enjoy the channel hopping or they just stayed on
one channel and version and watched and watched.
Mathias on Rieser's
> interactive cinema and online games, where the screen is both cinematic
> surface and interaction space-take
--
Dr. Mathias Fuchs
European Masters in Ludic Interfaces
The University of Salford
http://ludicinterfaces.com
Vertr. Prof. Visuelles Denken und Wahrnehmen
Universität Potsdam, Institut für Künste und Medien
Am Neuen Palais, Haus 2, Zimmer 108
Residential Address: Ratiborstrasse 18
10999 Berlin, Germany
phone: +49 3092109654
mobile: +49 17677287011
http://creativegames.org.uk/
More information about the empyre
mailing list