[-empyre-] Virtual Embodiment: week 3
John Hopkins
jhopkins at neoscenes.net
Fri Jul 18 01:06:55 EST 2014
Hi Tamara --
It's a big responsibility to introduce technologies to a child!
> part of their world, their mind and their experience - there is little
> distinction between self and other and rather a synthesised world emerges for
> them. Many of the children had a readiness to give up the 'I' of their
> selfhood in order to work collaboratively with the technology - it became
> part of their perceptual and e xperiential field, again suggesting integrated
This probably arises as a function of the need/tendency to play ('make believe')
as a 'natural' extension of childhood/evolutionary learning strategies. And is
perhaps quite independent of a particular 'technology'. 'Taking on' a
contemporary technology is only 'different' in its degree of flow changing power...
When a child picks up an object and turns it into a 'make believe' toy or
companion in play, it is quite a different intensity of process of picking up an
ipad that is packed full of protocols that are subtly 'directing' the play.
Those protocols, in their power to direct embodied energy (life!) are
non-trivial, and I would suggest that in their subtlty, they are more
problematic in their ability to 'direct' the social development of the the child
than less complex technoogical devices. In the case you describe, the presence
of "a larger avatar" to "encourage" the children to move "in creative ways"
seemed to be a crucial point in the process. A less complex device, say a stick
that is turned into a horse to ride, carries practically none of those
techno-social protocols (some, still, to be sure, in the fact that for a child
to do such a thing now, they would have to be exposed the concept of horse-back
riding in some context!). In the case you were observing, the exitence of a
dominant character directing their play is a wildly different process of play,
imho... perhaps not even play at all, but simply another set of directed
activities that our system is substituting for play on a broad scale for
children generally.
Once the child adopts a techno-social protocol (in childhood) it will be a
'natural' extension of their awareness and 'being' (the fish-knowing-water
situation). This dependence is both a benefit and a danger, depending on what
level of techno-social system they are dependent on. I would suggest that our
general level of dependency is becoming so complax and so beholden to 'hidden'
actors who are creating and forming protocols of human relation as to be a huge
risk to to continuance of wider civil society...
This partially because when we are dependent on a particular techno-social
system (from childhood), when it fails, or when it is distorted by 'hidden'
actors, we have no easy way to reset our relations in that system. (Example --
imaging in this finite world that electricity becomes hard to get, all the
protocols of communication and so on becomes redundant for all of us...)
Just some morning musings...
Cheers,
JOhn
--
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Dr. John Hopkins, BSc, MFA, PhD
grounded on a granite batholith
twitter: @neoscenes
http://tech-no-mad.net/blog/
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