Re: [-empyre-] Re: Second Life
- To: soft_skinned_space <empyre@lists.cofa.unsw.edu.au>
- Subject: Re: [-empyre-] Re: Second Life
- From: "mez breeze" <netwurker@gmail.com>
- Date: Sat, 21 Apr 2007 17:05:50 +1000
- Delivered-to: empyre@gamera.cofa.unsw.edu.au
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- Reply-to: soft_skinned_space <empyre@lists.cofa.unsw.edu.au>
hey a + all......
On 4/18/07, Alan Sondheim <sondheim@panix.com> wrote:
Just want to point out that I've been working for quite a while in SL
how long has it been now alan?
In other words, this is I think the beginning of something relatively new
- a virtual gamespace that people are using creatively and socially; there
are people I know who spend their social lives there.
all de[e]p.ends on wot u d.fine as new - this has been happening since
the ad[d]vent of 3D-mirroring MMO's...i remember this type of frizzon
back in 99 when using the Everquest n.terface 4 similar creative
structuring....i s.sentially transferred that type of aggregrate
creative/soc_net b.haviour 2 World of Warcraft about 2 yrs ago? I have
been a member of Second Life since 04 but have found it less
appropriate 4 me + less challenging that working within the parameters
of a pre-set MMO..i find the friction within the sociological
gamesphere more stimulating in WoW + the collision of entities
n.teresting..........
chunks,
][mez][
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