[-empyre-] games as art or art as game
Ilias Marmaras
mbholgr at gmail.com
Tue Mar 25 11:00:08 EST 2008
hey Julian how you doing?
well you say:
''would it be such an ordaining hierachy (archive.org being an example) if
the users of that archive were in control of the nomination and
modification of terms, if the taxonomy was read-write: eg a community
editable del.icio.us like system.
where is the 'institutionalisation' in this case?''
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Ok i agree there are differences (although its difficult to say
''differances'') between institutional forms. Its a quite big issue to deal
with, in a mail list that is mostly concerned with game studies. Still even
if del.icio.us or few other similar nets are not so ''vertical'' in their
organisation form, they belong as subgroups to a group. By belonging to a
group they share and support a status , a consensus.
And this group, that is at the same time the expression of the frame
context,in other words the way that perception should be
restricted, defines the burning point of this discourse.
And that , is no other that an institution. And historically speaking, this
is not the epitome of the age of enlightenment , that established the
modern form of it, that we actually deal with, but in the contrary, it is
the opposite a failure on the issue of govermentality and administration.
Something that has a strong influence in the cultural structures we face now
, as we are asked -in order to find a place in this very cultural structure-
to reverse engineer things. And present the maintenance and the
dissimulation of a failure as a future success.
ilias
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