March 2008 Archives by author
      
      Starting: Sat Mar  1 18:21:58 EST 2008
         Ending: Mon Mar 31 23:32:50 EST 2008
         Messages: 183
     
- [-empyre-] dessert
 
Ana Valdés
- [-empyre-] dessert
 
Ana Valdés
- [-empyre-] Games without rules; art by Jane Dalrymple-Hollo
 
Jim Andrews
- [-empyre-] games as art or art as game
 
Jim Andrews
- [-empyre-] Games, histories and preservation
 
Jim Andrews
- [-empyre-] Games, histories and preservation
 
Jim Andrews
- [-empyre-] Games, histories and preservation
 
Jim Andrews
- [-empyre-] Games, histories and preservation
 
Jim Andrews
- [-empyre-] is: institutionalization was: art games pre computers
 
Jim Andrews
- [-empyre-] rules and games
 
Josephine Bosma
- [-empyre-] RIP - Games Pioneer Gary Gygax
 
Paul Brown
- [-empyre-] Re: empyre Digest, Vol 40, Issue 8
 
Paul Brown
- [-empyre-] Re: empyre Digest, Vol 40, Issue 12
 
Paul Brown
- [-empyre-] Re: empyre Digest, Vol 40, Issue 12
 
Paul Brown
- [-empyre-] Games, histories and preservation
 
Paul Brown
- [-empyre-] Games, histories and preservation
 
Paul Brown
- [-empyre-] art games pre computers
 
Paul Brown
- [-empyre-] Games, histories and preservation
 
Paul Brown
- [-empyre-] is: institutionalization was: art games pre computers
 
Paul Brown
- [-empyre-] is: institutionalization was: art games pre computers
 
Paul Brown
- [-empyre-] Games Film's at Tate London
 
Paul Brown
- [-empyre-] Byron Report nearing Release in UK
 
Paul Brown
- [-empyre-] Re: empyre Digest, Vol 40, Issue 8
 
Sean Cubitt
- [-empyre-] PLAY Tl ö nic
 
Sean Cubitt
- [-empyre-] Games, histories and preservation
 
Sean Cubitt
- [-empyre-] Re: empyre Digest, Vol 40, Issue 11
 
Michael Dieter
- [-empyre-] Re: empyre Digest, Vol 40, Issue 12
 
Michael Dieter
- [-empyre-] Homo Ludens Ludens
 
Daphne Dragona
- [-empyre-] Game Art & The End Of The Gallery
 
Daphne Dragona
- [-empyre-] games as art or art as game
 
Daphne Dragona
- [-empyre-] games as art or art as game
 
Daphne Dragona
- [-empyre-] is: institutionalization was: art games pre computers
 
Daphne Dragona
- [-empyre-] Locative Games in Urban Spaces
 
Daphne Dragona
- [-empyre-] Re: empyre Digest, Vol 40, Issue 8
 
John Haber
- [-empyre-] Re: leaving for real!
 
Terry Hargrave
- [-empyre-] Re: leaving for real!
 
Nicholas Ruiz III
- [-empyre-] PLAY Tlönic
 
Margarete Jahrmann
- [-empyre-] -M&M&M-
 
Margarete Jahrmann
- [-empyre-] -M&M&M-
 
Margarete Jahrmann
- [-empyre-] Game[r] Output [questions, always questions:)].
 
Margarete Jahrmann
- [-empyre-] TEZ, the Temporary Entertainment Zones verisimilitudes
 
Margarete Jahrmann
- [-empyre-] PLAY Tlönic
 
Margarete Jahrmann
- [-empyre-] art games pre computers
 
Margarete Jahrmann
- [-empyre-] Locative Games in Urban Spaces
 
Margarete Jahrmann
- [-empyre-] Whitenoise vs. Metaverse 1 harbingers
 
Margarete Jahrmann
- [-empyre-] Re: // Second Life: Who's art is it anyway? //
 
Margarete Jahrmann
- [-empyre-] Locative Games in Urban Spaces
 
Kerrie-Dee Johns
- [-empyre-] locative games in urban spaces
 
Kerrie-Dee Johns
- [-empyre-] SL Atavism (sic) & Second Front
 
Patrick Lichty
- [-empyre-] Locative Games in Urban Spaces
 
Listas
- [-empyre-] games as art or art as game
 
Ilias Marmaras
- [-empyre-] games as art or art as game
 
Ilias Marmaras
- [-empyre-] games as art or art as
 
Ilias Marmaras
- [-empyre-] Locative Games in Urban Spaces
 
Nancy Mauro-Flude
- [-empyre-] Sensory Materialism
 
Christian McCrea
- [-empyre-] Sensory Materialism
 
Christian McCrea
- [-empyre-] from 'unfinishedness' to 'Game Off'
 
Christian McCrea
- [-empyre-] I Can't Play And Speak At The Same Time
 
Christian McCrea
- [-empyre-] lane play - rip gary gygax
 
Christian McCrea
- [-empyre-] dinner with julian oliver
 
Christian McCrea
- [-empyre-] Game Art & The End Of The Gallery
 
Christian McCrea
- [-empyre-] Game Art & The End Of The Gallery
 
Christian McCrea
- [-empyre-] Games, histories and preservation
 
Christian McCrea
- [-empyre-] censorship of Wafaa Bilal's game art - from Tom Sherman
 
Christian McCrea
- [-empyre-] Re: empyre Digest, Vol 40, Issue 12
 
Christian McCrea
- Re: [-empyre-] PLAY Tlönic
 
Christian McCrea
- Re: [-empyre-] PLAY Tlönic
 
Christian McCrea
- Re: [-empyre-] PLAY Tlönic
 
Christian McCrea
- [-empyre-] Games, histories and preservation
 
Christian McCrea
- [-empyre-] Games, histories and preservation
 
Christian McCrea
- [-empyre-] games as art or art as game
 
Christian McCrea
- [-empyre-] TEZ, the Temporary Entertainment Zones verisimilitudes
 
Christian McCrea
- [-empyre-] art games pre computers
 
Christian McCrea
- [-empyre-] TEZ, the Temporary Entertainment Zones verisimilitudes
 
Christian McCrea
- [-empyre-] The Fog of... "The Fog of War"
 
Christian McCrea
- [-empyre-] games as art or art as game
 
Christian McCrea
- [-empyre-] Retro Sabotage
 
Christian McCrea
- [-empyre-] game creation is game deconstruction
 
Christian McCrea
- [-empyre-] outputs -- second life txt - space between people -
	swerve
 
Christian McCrea
- [-empyre-] Age of Empyre and Gaming's Ghosts
 
Christian McCrea
- [-empyre-] from 'unfinishedness' to 'Game Off'
 
Christina McPhee
- [-empyre-] correction on text re guests of January/February 2008
 
Christina McPhee
- [-empyre-] Re: leaving for real!
 
Christina McPhee
- [-empyre-] scholarships for -empyreans- at Anderson Ranch
 
Christina McPhee
- [-empyre-] // Second Life: Who's art is it anyway? //
 
Christina McPhee
- [-empyre-] China Tracy @ SL
 
Christina McPhee
- [-empyre-] outputs -- second life txt - space between people -
	swerve
 
Christina McPhee
- [-empyre-] chora, mistake, gel point, deviance, semiotic, world 3,
	pataphysic, ludic, clinamen, natural, public
 
Christina McPhee
- [-empyre-] China Tracy @ SL
 
Naeem Mohaiemen
- [-empyre-] Game Art & The End Of The Gallery
 
Corrado Morgana
- [-empyre-] -M&M&M-
 
Max Moswitzer
- [-empyre-] Whitenoise vs.  Metaverse 1
 
Max Moswitzer
- [-empyre-] Re: // Second Life: Who's art is it anyway? //
 
Max Moswitzer
- [-empyre-] Whitenoise vs. Metaverse 2
 
Max Moswitzer
- [-empyre-] games as art or art as game
 
Jason Nelson
- [-empyre-] Games, histories and preservation
 
Jason Nelson
- [-empyre-] Games, histories and preservation
 
Jason Nelson
- [-empyre-] games as art or art as game
 
Jason Nelson
- [-empyre-] Games, histories and preservation
 
Jason Nelson
- [-empyre-] art games pre computers
 
Jason Nelson
- [-empyre-] game creation is game deconstruction
 
Jason Nelson
- [-empyre-] game creation is game deconstruction
 
Jason Nelson
- [-empyre-] game creation is game deconstruction
 
Jason Nelson
- [-empyre-] Locative Games in Urban Spaces
 
Sally Jane Norman
- [-empyre-] from 'unfinishedness' to 'Game Off'
 
Julian Oliver
- [-empyre-] dinner with julian oliver
 
Julian Oliver
- [-empyre-] games as art or art as game
 
Julian Oliver
- [-empyre-] Games, histories and preservation
 
Julian Oliver
- [-empyre-] games as art or art as game
 
Julian Oliver
- [-empyre-] Games, histories and preservation
 
Julian Oliver
- [-empyre-] TEZ, the Temporary Entertainment Zones verisimilitudes
 
Julian Oliver
- [-empyre-] TEZ, the Temporary Entertainment Zones verisimilitudes
 
Julian Oliver
- [-empyre-] art games pre computers
 
Julian Oliver
- [-empyre-] TEZ, the Temporary Entertainment Zones verisimilitudes
 
Julian Oliver
- [-empyre-] Games, histories and preservation
 
Julian Oliver
- [-empyre-] Games, histories and preservation
 
Julian Oliver
- [-empyre-] Games, histories and preservation
 
Julian Oliver
- [-empyre-] games as art or art as game
 
Julian Oliver
- [-empyre-] games as art or art as game
 
Julian Oliver
- [-empyre-] games as art or art as game
 
Julian Oliver
- [-empyre-] games as art or art as game
 
Julian Oliver
- [-empyre-] games as art or art as game
 
Julian Oliver
- [-empyre-] is: institutionalization was: art games pre computers
 
Julian Oliver
- [-empyre-] Retro Sabotage
 
Julian Oliver
- [-empyre-] game creation is game deconstruction
 
Julian Oliver
- [-empyre-] games as art or art as game (was/should-be
	Institutionalisation)
 
Julian Oliver
- [-empyre-] // Second Life: Who's art is it anyway? //
 
Julian Oliver
- [-empyre-] Re: // Second Life: Who's art is it anyway? //
 
Julian Oliver
- [-empyre-] welcome to Game Off
 
melinda R
- [-empyre-] The playful frisson of d&d
 
melinda R
- [-empyre-] dinner with julian oliver
 
melinda R
- [-empyre-] lane play -rip garry gygax
 
melinda R
- [-empyre-] lane play - rip gary gygax
 
melinda R
- [-empyre-] Game Art & The End Of The Gallery
 
melinda R
- [-empyre-] -M&M&M-
 
melinda R
- [-empyre-] -M&M&M-
 
melinda R
- [-empyre-] Melanie - Countess of Qwghlm
 
melinda R
- [-empyre-] Games, histories and preservation
 
melinda R
- [-empyre-] -M&M&M-
 
melinda R
- [-empyre-] dessert
 
melinda R
- [-empyre-] censorship of Wafaa Bilal's game art - from Tom Sherman
 
melinda R
- [-empyre-] leakage
 
melinda R
- [-empyre-] Whitenoise vs. Metaverse 1
 
melinda R
- [-empyre-] outputs -- second life txt - space between people
 
melinda R
- [-empyre-] China Tracy/SL/public space/game space..the whole damn lot
 
melinda R
- [-empyre-] farewell -empyre-
 
melinda R
- [-empyre-] from 'unfinishedness' to 'Game Off'
 
Tom Sherman
- [-empyre-] game creation is game deconstruction
 
Greg J. Smith
- [-empyre-] I Can't Play And Speak At The Same Time
 
David Surman
- [-empyre-] I Can't Play And Speak At The Same Time
 
David Surman
- [-empyre-] I Can't Speak and Play at the Same Time
 
David Surman
- [-empyre-] Re: Melanie - Countess of Qwghlm
 
Melanie Swalwell
- [-empyre-] Games, histories and preservation
 
Melanie Swalwell
- [-empyre-] Games, histories and preservation
 
Melanie Swalwell
- Re: [-empyre-] PLAY Tlönic
 
Melanie Swalwell
- [-empyre-] games as art or art as game
 
Melanie Swalwell
- [-empyre-] Games, histories and preservation
 
Melanie Swalwell
- [-empyre-] Games, histories and preservation
 
Melanie Swalwell
- [-empyre-] games as art or art as game
 
Melanie Swalwell
- collectors/collections Re: [-empyre-] games as art or art as game
 
Melanie Swalwell
- [-empyre-] game creation is game deconstruction
 
Melanie Swalwell
- [-empyre-] Re: leaving for real!
 
Renee Turner
- [-empyre-] is: institutionalization was: art games pre computers
 
Gianni Wise
- [-empyre-] Locative Games in Urban Spaces
 
Ricardo Miranda Zuniga
- [-empyre-] The playful frisson of d&d
 
mez breeze
- [-empyre-] Game[r] Output [questions, always questions:)].
 
mez breeze
- [-empyre-] Game[r] Output [questions, always questions:)].
 
mez breeze
- [-empyre-] I Can't Play And Speak At The Same Time
 
mez breeze
- [-empyre-] dessert
 
mez breeze
- [-empyre-] dessert
 
mez breeze
- [-empyre-] games as art or art as game (was/should-be
	Institutionalisation)
 
mez breeze
- [-empyre-] SL Atavism (sic) & Second Front
 
mez breeze
- [-empyre-] Locative Games in Urban Spaces
 
hugh davies
- [-empyre-] I Can't Play And Speak At The Same Time
 
jonCates
- [-empyre-] Game Art & The End Of The Gallery
 
jonCates
- [-empyre-] Re: empyre Digest, Vol 40, Issue 8
 
jonCates
- Re: [-empyre-] PLAY Tlönic
 
jonCates
- [-empyre-] is: institutionalization was: art games pre computers
 
jonCates
- [-empyre-] is: institutionalization was: art games pre computers
 
jonCates
- [-empyre-] game creation is game deconstruction
 
lotu5
- [-empyre-] Re: // Second Life: Who's art is it anyway? //
 
sdv at krokodile.co.uk
- [-empyre-] Re: // Second Life: Who's art is it anyway? //
 
h w
- [-empyre-] is: institutionalization was: art games pre computers
 
{ brad brace }
    
      Last message date: 
       Mon Mar 31 23:32:50 EST 2008
    Archived on: Mon Mar 31 23:32:49 EST 2008
    
   
     
     
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