[-empyre-] empyre Digest, Vol 50, Issue 15
G.H. Hovagimyan
ghh at thing.net
Sun Jan 18 10:06:31 EST 2009
The bigger reality of the Art World is about a market system that is
tied to the circulation of objects. I know that Simon works in a
variety of forms that use projection, interactive video, sound and
live performers. In new media and digital art the network is the
conveyor of the Art Experience. This is pretty hard for the art market
to incorporate. There's no way to monetize the art. One of the things
that happened in the 1980's return to objects was that the market
demanded objects to collect and circulate. It's the question of
patronage.
I also like Simon's comment about art and fashion cycles. Fashion and
money is cyclical. I think it's more interesting to make art that uses
the global information networks and bends them to arts purpose.
Recently my art group Artists Meeting did a collaboration/performance
where we curated found videos from youTube. We did two events at
Postmasters Gallery. It was a question of pushing the idea of Objet-
Trouve to include Web 2.0 applications.
The second time we collaborated with Steve Crouse, an eyebeam resident
who had developed a youTube triptych app.
you3b.com. The art world showed up (MoMA video curators, NY Times
writers etc..) Their comments was how fresh the event was. Of course
there's no way to collect the work which means that the art world
can't deal with it other than as a cocktail party diversion.
On Jan 17, 2009, at 4:40 AM, Simon Biggs wrote:
> The art-world being the art-world (more concerned with money and
> fashion than epistemology or ontology) jumped on the band wagon and,
> lo and behold, post-object art was dead.
G.H. Hovagimyan
http://nujus.net/~gh
http://artistsmeeting.org
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