[-empyre-] cyber-animism
Tamiko Thiel
tamiko at alum.mit.edu
Tue Apr 19 14:02:23 EST 2011
Hi Y'all,
I'm not sure at this point if I'm supposed to be 'on' this week or next
week, but since I have some spare moments during a plane ride to compose
an email I thought I'd fire off a couple of curve balls.
I want to pick up John Craig Freeman's ball on monuments and memorials
in public squares, and Davin Heckman's ball on AR as 'folk practice' by
which he meant graffiti, and throw then even further:
The urge to augment is a deep seated part of human culture, with the
first forms of augmented reality being cave paintings and 3D cult
artifacts. The perception of an entire sphere of existence surrounding
us but invisible to those without the proper "sight" has been with us
from the beginning and is only lacking today in atheists who don't
believe in science. Especially in cultures with animist folk practices
like Catholicism, Islam, Buddhism, Hinduism etc etc the profane world is
still strongly augmented with saints and spirits, and the images and
effigies that represent their presence. Plus the large number of
nominally Protestant peoples who talk to God and believe in angels and
aliens lead me to believe that the number of people who believe that the
only world around us is what we see is small indeed.
My favorite book on this topic is Margaret Wertheim's "Pearly Gates of
Cyberspace," which was written at the height of the VR and (the first)
virtual worlds craze in the 1990s, but can be applied equally well to
AR. We had a vast space that we could populate at will and we called it
the heavens, until the advancing sciences drove the boundaries further
and further back. I agree with Wertheim that this is why virtual worlds
and AR are both so captivating, because cyberspace gives us back the
huge canvas that we used to have - but it is blank, not populated by
eons of cult practices or under priestly control.
Enough for one post.
Also, probably because I neglected to send in a recent bio, the one that
was posted to the list was from over ten years ago with a broken website
link, so here's an update with functioning link:
Tamiko Thiel (www.mission-base.com/tamiko/) is an American media artist
based in Munich. She is developing the dramatic and poetic capabilities
of various forms of virtual and augmented reality as a medium for
exploring social and cultural issues, often focusing on site-specific
works. She shows internationally at venues such as the Fondazione
Querini Stampalia in Venice, the Metropolitan Museum of Photography in
Tokyo, the ZKM in Karlsruhe, the International Center for Photography in
New York, the Institute of Contemporary Art in Boston and in London, and
at media art festivals such as Siggraph and ISEA. Her work has been
supported by grants from institutions like the Japan Foundation, the MIT
Center for Advanced Visual Studies, the City of Munich, the Berlin
Hauptstadtkulturfonds and the IBM Innovation Award. She is a co-founder
of the Manifest.AR cyberartists group, and is spearheading the
Manifest.AR intervention at the 2011 Venice Biennial.
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