[-empyre-] SECOND WEEK GRAB EM BY THE PUISSANCE empyre Digest, Vol 143, Issue 8
Alan Sondheim
sondheim at panix.com
Fri Nov 11 11:44:09 AEDT 2016
But I wonder if there are games, in fact, in the first place. Yes, W's
language games - but there's also Paul Goodman's writings for example on
the sloppiness of these. And language games aren't games - W's sloppy here
himself. The point of my own writing is that language games aren't games
at all; they're semiotic splatter, temporary autonomous communalities that
always tend to fray, fall apart; I remember - I think it was Maturano -
talking about language as the mutual orienting of cognitive domains -
which doesn't mean that the domains are commensurate, only that a certain
amount of agreement has been reached. The problem also with multiplicity
which we all love and embrace - is that on another level Trump does
exactly the same - changing the rules constantly, avoiding any kind of
pinning down - ask about his taxes and he talks about rigged elections;
pin him down on those and he talks about the media; pin him on the media
and he talks about purges and the 'devastating' emails; talk about the
emails and he talks about throwing her in jail. Gamespace can be a
disaster; look at Hitler's programs, the interiors and exteriors of his
discourses, etc. etc.
In other for me - when you say "If rules of language are analogous to the
rules of games; ie if saying something in language is analogous to making
a move in a game, (each with its own codes, grammar, relations, contexts),
and though we never fully know the rules of the game, we are always
learning, internalizing, and becoming intimate with a massive, multipart,
global algorithm, discovering is ALLEGO?RHYTHMS; simultaneously learning
and unlearning the systems, the codes." - I say this "If" contains serious
problems, the potential for play, yes, on one hand, but also for
absolutism on the other. And for me, for that matter, the codes are never
fixed, you can't learn them, you can't become intimate with the global
algorithm - if we could, one of the first things I'd want to do is learn
about database hardening against Assange and company's release of emails -
ever so slowly, over a period of months, ultimate bringing HRC down (with
the aid of the FBI's shell game).
In other words - suppose language isn't play, but might be the most
serious thing in the world, a matter of life and death, as well. And in
that sense perhaps not a game at all, but a proto-language, ruleless,
desperate, uncomfortable tied to existence itself?
(I love your writing btw; I've been moving more in an other direction -
for a lot of reasons having to do with disaster.)
- Alan
On Thu, 10 Nov 2016, Adeena Karasick wrote:
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