[-empyre-] ethnography (brock Dubbels, message 6)
Mathias Fuchs
fuchs.mathias at googlemail.com
Mon Dec 6 20:40:09 EST 2010
Hi Brock,
when we enter the gamers' tribal territories and watch groups when
speedrunning, cheating or hacking, observe their behaviour, compare it
to other media users, and write about it, we do some kind of
ethnographic research, don't we? As ethnographers do, we also try to
find out how our observations might be biased by being part of the
community. Your observations on punk are different to observation by
non-punk punk- researchers and you are aware of having played the guitar
when you make statements on the movement. It is quite a challenge for
the research that most of us are active players and have preferences,
hate certain games and like others. This is not a methodological problem
as long as we are aware of our biased view.
Do you have suggestions for ethnographic methods that would be useful
and have not been explored in games research?
Mathias
ludicinterfaces.com
Brock wrote:
> I am not sure I see much from anthropology are ethnographic methods to
> operationalize any of this talk.
--
Mathias Fuchs
European Masters in Ludic Interfaces
http://ludicinterfaces.com
Programme Leader MA Creative Technology and MSc Creative Games
Salford University, School of Art& Design, Manchester M3 6EQ
http://creativegames.org.uk/
mobile: +44 7949 60 9893
residential address: Ratiborstrasse 18
10999 Berlin, Germany
phone: +49 3092109654
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