December 2010 Archives by date
      
      Starting: Wed Dec  1 00:04:19 EST 2010
         Ending: Fri Dec 31 09:44:15 EST 2010
         Messages: 91
     
- [-empyre-] culture, counter-culture and hardcore Farmville players
 
Gabriel Menotti
- [-empyre-] playing vs productivity (and what does it has to do	with videogames?)
 
Simon Biggs
- [-empyre-] playing vs productivity (and what does it has to do with videogames?)
 
Cicero Inacio da Silva
- [-empyre-] Gaming Subcultures, Vol 72, Issue 25
 
Julian Raul Kücklich
- [-empyre-] playing vs productivity (and what does it has to do with videogames?)
 
Rafael Trindade
- [-empyre-] playing vs productivity (and what does it has to do with	videogames?)
 
Cynthia Beth Rubin
- [-empyre-] playing vs productivity (and what does it has to do with videogames?)
 
davin heckman
- [-empyre-] playing vs productivity (and what does it has to do with videogames?)
 
Brock Dubbels
- [-empyre-] playing vs productivity (and what does it has to do with videogames?)
 
Ian Cofino
- [-empyre-] playing vs productivity (and what does it has to do	with videogames?)
 
Georg Russegger
- [-empyre-] playing vs productivity (and what does it has to do	with videogames?)
 
Simon Biggs
- [-empyre-] culture,	counter-culture and hardcore Farmville players
 
Julian Raul Kücklich
- [-empyre-] playing vs productivity (and what does it has to do with videogames?)
 
Julian Raul Kücklich
- [-empyre-] culture,	counter-culture and hardcore Farmville players
 
Simon Biggs
- [-empyre-] playing vs productivity (and what does it has to do with videogames?)
 
davin heckman
- [-empyre-] playing vs productivity (and what does it has to do	with videogames?)
 
Stephanie Donald
- [-empyre-] Punk and Games, messages by Julian and Gabriel
 
Mathias Fuchs
- [-empyre-] The Factory without Workers
 
Mathias Fuchs
- [-empyre-] playing vs productivity (and what does it has to do with videogames?)
 
Brock Dubbels
- [-empyre-] playing vs productivity (and what does it has to do with videogames?)
 
Julian Raul Kücklich
- [-empyre-] Punk and Games, messages by Julian and Gabriel
 
Julian Raul Kücklich
- [-empyre-] playing vs productivity (and what does it has to do with videogames?)
 
davin heckman
- [-empyre-] a definition of gaming subcultures? / playing as performance / games that you can't get out of your newsfeed
 
Gabriel Menotti
- [-empyre-] Punk and Games, messages by Julian and Gabriel
 
Daniel Cook
- [-empyre-] Why videogames are so special in contrary to other games
 
Daniel Cook
- [-empyre-] Punk and Games, messages by Julian and Gabriel
 
Paul Brown
- [-empyre-] Why videogames are so special (questions about sub-	and counter-culture)
 
Georg Russegger
- [-empyre-] Punk and Games, messages by Julian and Gabriel
 
David Griffiths
- [-empyre-] Punk and Games, messages by Julian and Gabriel
 
Brock Dubbels
- [-empyre-] Punk and Games, messages by Julian and Gabriel
 
Daniel Cook
- [-empyre-] Punk and Games, messages by Julian and Gabriel
 
Brock Dubbels
- [-empyre-] ethnography (brock Dubbels, message 6)
 
Mathias Fuchs
- [-empyre-] week 2: user-based innovation VS the crystallization of	a bro-world?
 
Gabriel Menotti
- [-empyre-] ethnography (brock Dubbels, message 6)
 
Nicky Donald
- [-empyre-] week 2: user-based innovation VS the crystallization of a bro-world?
 
Ian Cofino
- [-empyre-] week 2: user-based innovation VS the crystallization of a bro-world?
 
Gabriel Menotti
- [-empyre-] empyre Digest, Vol 73, Issue 8
 
Alex Gibson
- [-empyre-] empyre Digest, Vol 73, Issue 8
 
Daniel Cook
- [-empyre-] week 2: user-based innovation VS the crystallization of a bro-world?
 
Ian Cofino
- [-empyre-] Gamification and games
 
Alex Gibson
- [-empyre-] week 3: platforms-within-platforms: videogame	development & preservation
 
Gabriel Menotti
- [-empyre-] Gamers as Technologists/Content Creators/Preservationists
 
Jerome McDonough
- [-empyre-] Gamers as Technologists/Content	Creators/Preservationists
 
Daniel Cook
- [-empyre-] on emulation and ROM hacking
 
Rafael Trindade
- [-empyre-] Mods I like,	games that move me and indy games as hopeful futures
 
micha cárdenas
- [-empyre-] the performance of history / rom-hacking the museum
 
Gabriel Menotti
- [-empyre-] Mods I like,	games that move me and indy games as hopeful futures
 
Jerome McDonough
- [-empyre-] the performance of history / rom-hacking the museum
 
Jerome McDonough
- [-empyre-] the performance of history / rom-hacking the museum
 
Daniel Cook
- [-empyre-] Mods I like,	games that move me and indy games as hopeful futures
 
micha cárdenas
- [-empyre-] a definition of gaming subcultures? / playing as performance / games that you can't get out of your newsfeed
 
micha cárdenas
- [-empyre-] a definition of gaming subcultures? / playing as performance / games that you can't get out of your newsfeed
 
Gabriel Menotti
- [-empyre-] pre-designed decay / gamifing the archive
 
Gabriel Menotti
- [-empyre-] the systemic qualities of media / the artistic qualities	of consumption
 
Gabriel Menotti
- [-empyre-] on pre-designed decay / gamifing the archive
 
Rafael Trindade
- [-empyre-] pre-designed decay / gamifing the archive
 
davin heckman
- [-empyre-] on pre-designed decay / gamifing the archive
 
Paolo Ruffino
- [-empyre-] pre-designed decay / gamifing the archive
 
Rafael Trindade
- [-empyre-] a definition of gaming subcultures? / playing as performance / games that you can't get out of your newsfeed
 
David Griffiths
- [-empyre-] week 4: ethics, aesthetics and culture proper
 
Gabriel Menotti
- [-empyre-] week 4: ethics, aesthetics and culture proper
 
Christina
- [-empyre-] Game Art as an art subculture?
 
Domenico Quaranta
- [-empyre-] Game Art as an art subculture?
 
atrowbri
- [-empyre-] Game Art as an art subculture?
 
Domenico Quaranta
- [-empyre-] the self and the (machinic) other / a post-systemic condition or a post-art condition?
 
Gabriel Menotti
- [-empyre-] Game Art as an art subculture?
 
Paolo Ruffino
- [-empyre-] the self and the (machinic) other / a post-systemic condition or a post-art condition?
 
Johannes Birringer
- [-empyre-] the self and the (machinic) other / a post-systemic condition or a post-art condition?
 
Gabriel Menotti
- [-empyre-] the self and the (machinic) other / a post-systemic condition or a post-art condition?
 
Johannes Birringer
- [-empyre-] Game Art & Archival...
 
Lichty, Patrick
- [-empyre-] Game Art as an art subculture?
 
Daniel Cook
- [-empyre-] Game Art as an art subculture?
 
Lichty, Patrick
- [-empyre-] Game Art & Archival...
 
Cynthia Beth Rubin
- [-empyre-] Game Art as an art subculture?
 
micha cárdenas
- [-empyre-] week 4: ethics, aesthetics and culture proper
 
micha cárdenas
- [-empyre-] Game Art as an art subculture?
 
Domenico Quaranta
- [-empyre-] Game Art as an art subculture?
 
Lichty, Patrick
- [-empyre-] Game Art as an art subculture?
 
Daniel Cook
- [-empyre-] Game Art as an art subculture?
 
Daniel Cook
- [-empyre-] Game Art as an art subculture?
 
Gabriel Menotti
- [-empyre-] week 5: summing up + thanks (and happy holidays!)
 
Gabriel Menotti
- [-empyre-] Game Art as an art subculture?
 
micha cárdenas
- [-empyre-] Game Art as an art subculture?
 
Daniel Cook
- [-empyre-] Game Art as an art subculture?
 
micha cárdenas
- [-empyre-] Game Art as an art subculture?
 
Rafael Trindade
- [-empyre-] baggage and utilitarian tools
 
Mathias Fuchs
- [-empyre-] baggage and utilitarian tools
 
Rafael Trindade
- [-empyre-] baggage and utilitarian tools
 
Rafael Trindade
- [-empyre-] baggage and utilitarian tools
 
Simon Biggs
- [-empyre-] Game Art as an art subculture?
 
davin heckman
- [-empyre-] Game Art as an art subculture?
 
Julian Oliver
    
      Last message date: 
       Fri Dec 31 09:44:15 EST 2010
    Archived on: Fri Dec 31 11:39:28 EST 2010
    
   
     
     
     This archive was generated by
     Pipermail 0.09 (Mailman edition).