[-empyre-] a definition of gaming subcultures? / playing as performance / games that you can't get out of your newsfeed
    David Griffiths 
    dave at pawfal.org
       
    Mon Dec 20 01:50:34 EST 2010
    
    
  
Hi Gabriel,
> (I wonder if Dave Griffiths is still around to tell us a bit how Naked
> on Pluto [2] employs the structure of Facebook and Twitter, and if
> there is any particular strategy in this interaction).
There are other plutonians on this list, but I can tell you the story
from my POV. Naked on Pluto is a vehicle for various ideas.
1. Can the technical, philosophical and legal frameworks of Facebook
contain software art - or more generally, is there any friction caused
by software designed with something other than profit as a motive. 
2. To explore the powers granted to developers to access users's
information in the fb social graph and spread knowledge of this. e.g:
http://pluto.kuri.mu/2010/06/15/plutonian-clothing-strategy/
3. To see if we can creatively present the player's information back at
them in a different context to highlight issues of privacy. Can we use a
game as a way for us to explore this, as Elizabeth Magie and the hidden
history of Monopoly: http://en.wikipedia.org/wiki/The_Landlord%27s_Game 
The power of games in this sense is that they allow you to take on roles
and explore the world from different points of view. 
Throughout this process we obviously had to be very strict on privacy
issues ourselves, as explained here:
http://pluto.kuri.mu/2010/11/16/what-do-w-do-with-your-data/
cheers,
dave
    
    
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